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Tier Magic Edit

Tiered Magic organizes magic in different tiers.

A spell capable of being cast by all mages is generally thought of as 1st Tier Magic or 0 Tier Magic, while a spell that belongs to 2nd Tier was more potent, requiring a better mage and longer periods of study to learn it. 3rd Tier magic is generally the bar for most mages, and they would know only one or two spells of that level. Anything higher gets into the range of extremely powerful magic, exponentially stronger and just as hard to learn.[1]

To cast spells of specific tiers it usually requires for the mage to have reached a certain level.

However, lower-level mages can cast higher Tier magic with enough practice and time.

One thing to should be noted is that Ceria received the knowledge of how to cast [Fireball], a Tier 3 spell, when she reached Level 18 in her [Elementalist] class. It is not known, however, if all magic related classes gain a spell of that tier upon reaching said level.[2]

Leveling Edit

[Mages] can level by solely casting spells, but it is not very efficient[3]. Unlinke studying spells, which allows a mage to gain a lot more experience, making it far more likely to level up using that method. [4]

Tier 0 Edit

Spell Caster
[Light] Pisces/Ceria/Ryoka/Rags
[Flashbang] Ryoka
[Flashlight] Ryoka
[Noise] Ryoka
[Water Spray]
[Spark]

Tier 1 Edit

Spell Caster
[Electric Jolt]
[Frozen Wind] Ceria/Pices/Teriarch

Tier 2 Edit

Spell Caster
[Call Object] Teriarch
[Chameleon] Ceria
[Create Snow] Teriarch
[Flame Jet] Ceria/Teriarch
[Flash] Teriarch
[Ice Shard] (a derivative spell from [Ice Spike]) Ceria
[Illumination] Ceria
[Mud Slap] Teriarch
[Snowball] Teriarch
[Stone Dart] Ceria/Teriarch
[Tripgrass] Teriarch

Tier 3: Edit

Spell Caster
[Detect Magic] Ceria/Pisces
[Fireball]
[Flaming Swathe]
[Ice Spike] Ceria
[Icy Floor] Ceria
[Shock Volt] Pisces

Tier 4: Edit

Spell Caster
[Call Lightning]
[Ice Lance] Illphres
[Ice Wall] Illphres, Ceria
[Invisibility] Pisces

Tier 5: Edit

Tier 6: Edit

Spell Caster
[Storm Keep] Amerys
[Restoration]

Unknown Tier: Edit

Spells Caster
[Aerial Burst] Ijvani
[Air Volt] Seric
[Amplify Sound] Lir
[Animate Dead] Pisces
[Astral Binding] Typhenous
[Barkskin]
[Barrier of Air]
[Barrier of the Winds]
[Bone Fracture] Pisces
[Burning Lightning] Xrn
[Burst Speed]
[Charm] Gazi
[Cleanse]
[Cleansing Wind]
[Contained Sound]
[Create Water]
[Detect Life]
[Detect Truth]
[Downpour]
[Earth Cannon]
[Entangling Vines] Moore
[Far Chat]
[Far Speaking]
[Farsight] Teriach
[Fear]
[Fear of the Mighty] Xrn
[Featherfall] Xrn
[Fire Wall]
[Firefly] Pisces/Rags
[Flame Arrow] Pisces/Mon
[Flame Rapier] Pisces
[Flame Snake]
[Flare Orb]
[Flashfire] Ceria
[Flash Foot] Jurix
[Flash Step] Pisces
[Flight] Amerys
[Flying Wheels]
[Fortress of the Ice Queen] Illphres
[Frost Arrows] Ceria
[Frozen Shield]
[Glacial Spear] Ceria
[Grand Fireball] Ijvani
[Greater Geas] Teriach
[Greater Teleportation]
[Grounded Wheels]
[Haste] (Tier 4 or 5)[5]
[Heart of Darkness] Nereshal
[Ice Dart] Ceria
[Icy Grasp] Ceria
[Icy Shard] Ceria
[Insanity]
[Invisible Arrow]
[Invisibility Field]
[Lesser Barrier] (Tier 1 or 2)
[Lesser Resistance to Ice] Ceria
[Lesser Teleport] Ijvani
[Lesser Teleportation]
[Lesser Twister]
[Lightning Jolt] Pisces
[Lightning Storm] Nereshal
[Lightweight]
[Loudness]
[Mend] Teriach
[Message]
[Mind Scene]
[Mists of Madness] Az’kerash
[Mud Ball]
[Muddy Ground]
[Muffle] Lir
[Numb] Peminac
[Open Portal] Teriach
[Paralyzing Touch] Wiskeria
[Pebbleshot]
[Platform of Air] Typhenous
[Powerful Digestion] Xrn
[Preservation]
[Protection from Arrows]
[Rain]
[Raise Skeleton] Pisces
[Raise Dead] Pisces
[Ray of Frost] Ceria
[Reconstruct] Teriarch
[Repair] Pisces/Ceria/Teriarch
[Repulsion Barrier] Anith
[Sanctuary of Light] (Tier 1 or 2)
[Sanctuary of Protection] Az'kerash
[Scrying] Teriarch
[Shadow Scythe]
[Seeking Arrows] Anith
[Silent Sickle] Az'kerash
[Silence] Teriarch
[Sleep]
[Slippery Floor]
[Snap Freeze] Az'kerash
[Sticky Ground] Sostrom
[Sticky Webbing] Az'kerash, Typhenous
[Stomach of the Cow] Xrn
[Stone Fist]
[Stoneskin]
[Snowstorm]
[Snowy Blast]
[Telepathy]
[Teleportation] Teriarch
[Terror]
[Thorny Fist] Moore
[Translate] Ceria
[Tremor Impact] Jurix
[Void Room] Az’kerash
[Wall of Flames] Lir
[Wall of Ice] Illphres
[Wall of the Damned] Az’kerash
[Ward of Repulsion] Goblin Lord
[Ward of Safety] (Tier 1 or 2)
[Water Arrow]
[Water Resistance]
[Whirlwind Leap] Jurix
[Windward]
[Word of Death] Az’kerash

Trivia Edit

  • According to Pisces, there are seven, or eight tiers. Apparently there is the speculation of the ninth tier , but no mage has ever cast or discovered a spell of such magic.[6]
  • There are currently 6 known archmages, "the rarest of spellcasters". "One in the Human lands to the north. Two more in other continents. But at least three have homes in Wistram, the Isle of Mages.” However, none can be found in Izril.[7]
  • “You fly through the air like the greatest of [Archmages] I am told.”[8] This might mean that usually mages that can fly are rather restricted and only [Archmages] can fly as high and fast as a plane does.
  • “Long distance teleportations usually require a spell circle and time. If a person teleports instantly, it means that they haven't travelled very far, and are going to appear at a prearranged destination, making it rather easy to locate them.[9]

ReferencesEdit

  1. Chapter 1.05 R
  2. 1.11 R
  3. 3.02 H
  4. 1.11 R
  5. Chapter 2.18
  6. Chapter 1.22
  7. Chapter 1.35
  8. Chapter 2.30
  9. Chapter 3.14